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Based in Quebec City and founded in 2003, Frima Studio is a Canadian multiplatform game developer. The studio develops products across multiple platforms, including the Web, console, handheld, iPhone, iPad, TV and mobile. They also develop technologies focusing on game development and data analysis. They have been noted as one of the fastest-growing companies in Canada.〔http://list.canadianbusiness.com/rankings/profit100/2010/DisplayProfile.aspx?profile=14 Frima's page on canadianbusiness.com〕 To date, they have developed 12 MMOGs/Virtual Worlds, two dozen Console and Smartphone titles, over 80 Mobile games, and more than 200 Flash games. ==History== Founded in the city of Québec in 2003 by Steve Couture, Philippe Bégin and Christian Daigle in the midst of the dotcom crash. Originally, the name Frima comes from the French word “frimas,” which is the layer of frost that forms around windows during winter. This is due to the fact that the studio made its debut in the poorly-insulated apartment that the three founders shared. It is from these premises that the production of Flash games for Hollywood brands such as Harry Potter and Looney Tunes allowed the business to develop. In 2008, Frima acquired Humagade, a mobile game developer. In 2010, with the opening of a second studio in Matane, they counted some 265 full-time employees, and showed no signs of slowing down. Later that year, they became the beneficiary of a $2 million joint investment between the company and the Government of Quebec to fund employee training, the creation of 147 new jobs over the next three years, and the maintenance of 201 pre‐existing production‐oriented jobs.〔http://juliasherred.com/2010/06/frima-studio-announces-new-funding-awards/〕 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Frima Studio」の詳細全文を読む スポンサード リンク
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